Friday 15 July 2011

The Top 5 PSP Games of All Time IGN?


5) Dissidia: Final Fantasy
Developer: Square Enix
Publisher: Square Enix
Year Released: 2009
Watch the Video Review
Synopsis: It's not exactly the first thing one thinks of when confronted with the name Final Fantasy, but Square Enix reached back into the Ehrgeiz back o' tricks and produced this, easily the company's most accomplished fighter to date. Merging cast members from every Final Fantasy game from the original all the way up to FFXII and pitting them against each other in arenas rife with interactive, gravity-defying segments, Dissidia plays at once like an arena-based fighter and... well, yes, a Final Fantasy game, complete with HP bars, special attacks, items and summons. The RPG influence isn't just window dressing, though, it's a core part of the entire experience, and there's so much content packed onto one UMD that it's hard to see this as anything but a huge thank-you from Square Enix to Final Fantasy fans.



4) Resistance: Retribution
Developer: Sony Bend
Publisher: Sony Computer Entertainment
Year Released: 2009
Watch the Video Review
Synopsis: There aren't a whole lot of PS3 games that have gotten the PSP treatment, and for good reason: it's not just a massive technological difference, the innate controller disparity means a lot of the experiences just wouldn't come across with the same kind of impact. Leave it to Sony Bend, the studio responsible for the fantastic reboot of the Syphon Filter franchise, to do Insomniac's new Resistance series proud. Retribution manages to combine an innovative approach to targeting -- auto-locking onto enemies in a central square -- with a storyline that actually furthers the Resistance over-arching plot. It's an impressive feat to say the least, but even without the Resistance mythos to stand on, Retribution ends up being a damn fine shooter in its own right. If you were convinced by early efforts that a first-/third-person shooter wasn't possible on the PSP, this will help reverse that belief with aplomb.



3) Metal Gear Solid: Portable Ops
Developer: Kojima Productions
Publisher: Konami
Year Released: 2006
Watch the Video Review
Synopsis: Every time he says it, we all laugh, roll our eyes and nod knowingly. Sure, Hideo Kojima, this is really your last MGS game. With Portable Ops, though, he took the series in a decidedly unique, clearly PSP-focused direction. It was still about stealth, sure, but broken down into smaller areas and with the dynamic of trying to build a private army through capture. A multiplayer component made the almost Pokemon-esque way of collecting, capturing and trading valuable members of other players' armies seem somehow fresh -- even the act of finding Wi-Fi access points that would reveal unique additions to your personal army was turned into a button-mashing mini-game as only Kojima can do it. Oh, and it probably doesn't help that even now, almost three years later, the game still looks damned good on the PSP.



2) God of War: Chains of Olympus
Developer: Ready at Dawn Studios
Publisher: Sony Computer Entertainment
Year Released: 2008
Watch the Video Review
Synopsis: Nobody thought it was possible: a PS2-level God of War experience on a handheld? Not only were both of SCE Santa Monica Studios' Greek action epics huge in scale, they were some of the most hardware-stressing games on the PlayStation 2. Amazingly, though, Ready at Dawn Studios did it; they made a game that was every bit as visually amazing, offered a lengthy prequel story and did so with no compromises. This was God of War, running in your hands, without any cut corners or a sense that it was "just" a portable game. Any self-respecting God of War would do well to pick this up -- you should have just enough time to play through it before continuing the adventure with the God of War Collection on your PS3, which will tide you over until God of War III hits.



1) Patapon 2
Developer: Pyramid
Publisher: Sony Computer Entertainment
Year Released: 2009
Watch the Video Review
Synopsis: Few games were as uniting for the IGN PlayStation Team as Patapon 2's infectious brand of rhythm-based strategic action. We all played the game even though only one of us actually reviewed it -- an exceedingly rare occurrence. We'd bust the game out during events and while on planes together all in the hopes of strengthening our army of one-eyed critters and gaining new, more powerful equipment and special attacks. Sony couldn't have asked for a better game to spearhead their movement toward putting their new releases online (the game is only $20 to boot), and it's not an exaggeration to call this one of our favorite portable games of all time. It's also, fittingly, our pick for the best PSP game released for the system thus far. If you don't own this game, you're missing out plain and simple.

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